This page is experimental and may change significantly in future releases.
Decoy Artifact
Object Properties
- name
- Decoy Artifact
- abbreviated IRI
- d3f:DecoyArtifact
- definition
- A decoy is an imitation digital artifact in any sense of a digital artifact, object, or phenomenon that is intended to deceive a cyber attacker's surveillance devices or mislead their evaluation. Examples include fake files, accounts, hosts (honeypots), and network segments (honeynets).
- synonyms
- Decoy
- synonyms
- Decoy Object
- synonyms
- Lure
- synonyms
- Trap
- see also
- http://dbpedia.org/resource/Deception_technology
- see also
- https://doi.org/10.1007/978-3-319-25133-2
- see also
- https://shield.mitre.org/
Neighbors
graph LR; d3f:DecoyArtifact["Decoy Artifact"] --> | may-contain | d3f:DigitalArtifact["Digital Artifact"]; class d3f:DecoyArtifact RootArtifactNode; class d3f:DigitalArtifact ArtifactNode; click d3f:DecoyArtifact href "dao/artifact/d3f:DecoyArtifact"; click d3f:DigitalArtifact href "dao/artifact/d3f:DigitalArtifact";
Inferred Relationships
Hierarchy
(filtered)
Related Countermeasure Techniques
graph LR; DecoyEnvironment["Decoy Environment"] --> | manages | DecoyArtifact["Decoy Artifact"]; class DecoyEnvironment DefensiveTechniqueNode; class DecoyArtifact ArtifactNode; click DecoyEnvironment href "technique/d3f:DecoyEnvironment"; click DecoyArtifact href "dao/artifact/d3f:DecoyArtifact";
Related Offensive Techniques
No related offensive techniques in this release.